# text: "programmable joysticks and control pads)"
# item 24: CUSTOM (0x80) disabled
# bounds: x1=11 y1=61 x2=496 y2=180
# data: ""
# item 25: TEXT (0x88) disabled
# bounds: x1=17 y1=54 x2=76 y2=70
# text: "Graphics"
# item 26: CUSTOM (0x80) disabled
# bounds: x1=283 y1=192 x2=496 y2=311
# data: ""
# item 27: TEXT (0x88) disabled
# bounds: x1=289 y1=185 x2=347 y2=201
# text: "Controls"
# item 28: CUSTOM (0x00) enabled
# bounds: x1=200 y1=204 x2=258 y2=222
# data: ""
# item 29: TEXT (0x88) disabled
# bounds: x1=143 y1=205 x2=200 y2=221
# text: "Volume:"
# item 30: CUSTOM (0x80) disabled
# bounds: x1=11 y1=192 x2=270 y2=279
# data: ""
# item 31: TEXT (0x88) disabled
# bounds: x1=17 y1=185 x2=59 y2=201
# text: "Sound"
# item 32: TEXT (0x88) disabled
# bounds: x1=9 y1=321 x2=432 y2=370
# text: "Many of these settings affect Marathon’s frame rate and memory requirements. For a full explanation of what everything means, refer to page 8 of your manual."
# item 33: TEXT (0x88) disabled
# bounds: x1=21 y1=120 x2=144 y2=136
# text: "Number of Colors:"
# item 34: TEXT (0x88) disabled
# bounds: x1=65 y1=143 x2=144 y2=159
# text: "Brightness:"
# item 35: TEXT (0x88) disabled
# bounds: x1=52 y1=97 x2=144 y2=114
# text: "Window Size:"
DITL_132.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=343 y1=86 x2=414 y2=106
# text: "Quit"
# item 1: ICON (0xA0) disabled
# bounds: x1=14 y1=10 x2=46 y2=42
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=64 y1=9 x2=417 y2=77
# text: "^0"
# item 3: TEXT (0x88) disabled
# bounds: x1=28 y1=88 x2=231 y2=104
# text: "ID = ^1"
DITL_133.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=344 y1=91 x2=415 y2=111
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=14 y1=10 x2=46 y2=42
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=64 y1=9 x2=418 y2=83
# text: "^0"
# item 3: TEXT (0x88) disabled
# bounds: x1=28 y1=90 x2=231 y2=106
# text: "ID = ^1"
DITL_134.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=361 y1=130 x2=441 y2=148
# text: "Open"
# item 1: BUTTON (0x04) enabled
# bounds: x1=169 y1=1151 x2=187 y2=1231
# text: ""
# item 2: BUTTON (0x04) enabled
# bounds: x1=361 y1=155 x2=441 y2=173
# text: "Cancel"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=337 y1=31 x2=452 y2=51
# data: ""
# item 4: BUTTON (0x04) enabled
# bounds: x1=361 y1=60 x2=441 y2=78
# text: "Eject"
# item 5: BUTTON (0x04) enabled
# bounds: x1=361 y1=85 x2=441 y2=103
# text: "Drive"
# item 6: CUSTOM (0x00) enabled
# bounds: x1=117 y1=31 x2=335 y2=177
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=334 y1=31 x2=351 y2=177
# data: ""
# item 8: CUSTOM (0x80) disabled
# bounds: x1=357 y1=116 x2=445 y2=117
# data: ""
# item 9: TEXT (0x88) disabled
# bounds: x1=130 y1=1043 x2=226 y2=1144
# text: ""
# item 10: CUSTOM (0x80) disabled
# bounds: x1=10 y1=33 x2=110 y2=133
# data: ""
# item 11: CUSTOM (0x80) disabled
# bounds: x1=8 y1=138 x2=112 y2=157
# data: ""
DITL_135.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=120 y1=50 x2=190 y2=70
# text: "Replace"
# item 1: BUTTON (0x04) enabled
# bounds: x1=10 y1=50 x2=80 y2=70
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=190 y2=40
# text: "Replace existing “^0” ?"
DITL_136.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=259 y1=70 x2=317 y2=90
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=60 y1=15 x2=294 y2=63
# text: "The key “^0” is already in use. Please choose another."
# item 2: ICON (0xA0) disabled
# bounds: x1=14 y1=15 x2=46 y2=47
# ICON resource ID: 1
DITL_137.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=157 y1=36 x2=215 y2=56
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=84 y1=36 x2=142 y2=56
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=266 y1=12 x2=301 y2=28
# text: "0"
# item 3: TEXT (0x88) disabled
# bounds: x1=11 y1=12 x2=253 y2=28
# text: "Select Level Number (From 0 to ^0):"
DITL_138.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=229 y1=69 x2=287 y2=89
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=302 y1=69 x2=360 y2=89
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=60 y1=11 x2=360 y2=45
# text: "Are you sure you wish to cancel the game in progress?"
# item 3: ICON (0xA0) disabled
# bounds: x1=16 y1=12 x2=48 y2=44
# ICON resource ID: 128
DITL_139.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=319 y1=109 x2=377 y2=129
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=249 y1=110 x2=307 y2=130
# text: "Shit"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=227 y1=18 x2=302 y2=34
# text: ""
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=18 y1=87 x2=124 y2=105
# text: "unfinished"
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=19 y1=104 x2=125 y2=122
# text: "finished"
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=18 y1=121 x2=151 y2=139
# text: "finished (failed)"
# item 6: TEXT (0x88) disabled
# bounds: x1=17 y1=17 x2=220 y2=33
# text: "Enter a script number to view:"
# item 7: TEXT (0x88) disabled
# bounds: x1=16 y1=48 x2=348 y2=81
# text: "Entering something which is not a script number would be… unwise."
DITL_150.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=317 y1=99 x2=375 y2=119
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=317 y1=69 x2=375 y2=89
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=112 y1=71 x2=297 y2=87
# text: ""
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=112 y1=99 x2=297 y2=115
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=12 y1=99 x2=109 y2=115
# text: "Serial Number"
# item 5: TEXT (0x88) disabled
# bounds: x1=10 y1=9 x2=381 y2=59
# text: "Please personalize this copy of Marathon by entering your name and one of the serial numbers from your registration card in the boxes below."
# item 6: TEXT (0x88) disabled
# bounds: x1=66 y1=71 x2=109 y2=87
# text: "Name"
DITL_190.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=335 y1=162 x2=393 y2=182
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=267 y1=162 x2=325 y2=182
# text: "Cancel"
# item 2: RADIO_BUTTON (0x06) enabled
# bounds: x1=262 y1=104 x2=322 y2=122
# text: "Colors"
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=262 y1=121 x2=318 y2=139
# text: "Grays"
# item 4: CUSTOM (0x00) enabled
# bounds: x1=15 y1=13 x2=241 y2=149
# data: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=253 y1=13 x2=402 y2=77
# text: "Choose a monitor for Marathon to use from those displayed at left."
# item 6: CUSTOM (0x80) disabled
# bounds: x1=252 y1=92 x2=396 y2=148
# data: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=258 y1=85 x2=297 y2=101
# text: "Mode"
# item 8: TEXT (0x88) disabled
# bounds: x1=16 y1=164 x2=259 y2=180
# text: ""
DITL_1000.txt
# 63 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=437 y1=54 x2=600 y2=134
# text: "There are certain keys which cannot be attached to controls because they are used for other purposes:"
# item 1: BUTTON (0x04) enabled
# bounds: x1=451 y1=392 x2=509 y2=412
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=71 x2=197 y2=87
# text: ""
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=99 x2=197 y2=115
# text: ""
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=127 x2=197 y2=143
# text: ""
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=155 x2=197 y2=171
# text: ""
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=183 x2=197 y2=199
# text: ""
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=211 x2=197 y2=227
# text: ""
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=272 x2=197 y2=288
# text: ""
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=300 x2=197 y2=316
# text: ""
# item 10: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=328 x2=197 y2=344
# text: ""
# item 11: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=356 x2=197 y2=372
# text: ""
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=383 x2=197 y2=399
# text: ""
# item 13: EDIT_TEXT (0x10) enabled
# bounds: x1=328 y1=72 x2=408 y2=88
# text: ""
# item 14: EDIT_TEXT (0x10) enabled
# bounds: x1=328 y1=100 x2=408 y2=116
# text: ""
# item 15: EDIT_TEXT (0x10) enabled
# bounds: x1=329 y1=127 x2=409 y2=143
# text: ""
# item 16: EDIT_TEXT (0x10) enabled
# bounds: x1=329 y1=155 x2=409 y2=171
# text: ""
# item 17: EDIT_TEXT (0x10) enabled
# bounds: x1=329 y1=214 x2=409 y2=230
# text: ""
# item 18: EDIT_TEXT (0x10) enabled
# bounds: x1=329 y1=242 x2=409 y2=258
# text: ""
# item 19: EDIT_TEXT (0x10) enabled
# bounds: x1=329 y1=270 x2=409 y2=286
# text: ""
# item 20: EDIT_TEXT (0x10) enabled
# bounds: x1=328 y1=328 x2=408 y2=344
# text: ""
# item 21: EDIT_TEXT (0x10) enabled
# bounds: x1=328 y1=356 x2=408 y2=372
# text: ""
# item 22: EDIT_TEXT (0x10) enabled
# bounds: x1=328 y1=384 x2=408 y2=400
# text: ""
# item 23: TEXT (0x08) enabled
# bounds: x1=438 y1=363 x2=491 y2=380
# text: "Layout:"
# item 24: CUSTOM (0x80) disabled
# bounds: x1=11 y1=54 x2=210 y2=240
# data: ""
# item 25: TEXT (0x88) disabled
# bounds: x1=18 y1=47 x2=91 y2=63
# text: "Movement"
# item 26: CUSTOM (0x80) disabled
# bounds: x1=224 y1=54 x2=421 y2=183
# data: ""
# item 27: TEXT (0x88) disabled
# bounds: x1=230 y1=47 x2=292 y2=63
# text: "Weapons"
# item 28: CUSTOM (0x80) disabled
# bounds: x1=11 y1=254 x2=210 y2=412
# data: ""
# item 29: TEXT (0x88) disabled
# bounds: x1=18 y1=247 x2=72 y2=263
# text: "Looking"
# item 30: CUSTOM (0x80) disabled
# bounds: x1=224 y1=197 x2=421 y2=298
# data: ""
# item 31: TEXT (0x88) disabled
# bounds: x1=231 y1=190 x2=297 y2=206
# text: "Modifiers"
# item 32: CUSTOM (0x80) disabled
# bounds: x1=224 y1=312 x2=421 y2=412
# data: ""
# item 33: TEXT (0x88) disabled
# bounds: x1=231 y1=305 x2=328 y2=321
# text: "Miscellaneous"
# item 34: TEXT (0x88) disabled
# bounds: x1=53 y1=71 x2=111 y2=87
# text: "Forward"
# item 35: TEXT (0x88) disabled
# bounds: x1=43 y1=99 x2=109 y2=115
# text: "Backward:"
# item 36: TEXT (0x88) disabled
# bounds: x1=49 y1=127 x2=111 y2=143
# text: "Turn Left"
# item 37: TEXT (0x88) disabled
# bounds: x1=42 y1=156 x2=111 y2=172
# text: "Turn Right"
# item 38: TEXT (0x88) disabled
# bounds: x1=21 y1=183 x2=111 y2=199
# text: "Sidestep Left"
# item 39: TEXT (0x88) disabled
# bounds: x1=14 y1=211 x2=111 y2=227
# text: "Sidestep Right"
# item 40: TEXT (0x88) disabled
# bounds: x1=263 y1=72 x2=323 y2=88
# text: "Previous"
# item 41: TEXT (0x88) disabled
# bounds: x1=289 y1=100 x2=323 y2=115
# text: "Next"
# item 42: TEXT (0x88) disabled
# bounds: x1=36 y1=272 x2=112 y2=288
# text: "Glance Left"
# item 43: TEXT (0x88) disabled
# bounds: x1=29 y1=300 x2=113 y2=316
# text: "Glance Right"
# item 44: TEXT (0x88) disabled
# bounds: x1=59 y1=328 x2=112 y2=344
# text: "Look Up"
# item 45: TEXT (0x88) disabled
# bounds: x1=39 y1=356 x2=112 y2=372
# text: "Look Down"
# item 46: TEXT (0x88) disabled
# bounds: x1=265 y1=214 x2=324 y2=230
# text: "Sidestep"
# item 47: TEXT (0x88) disabled
# bounds: x1=296 y1=242 x2=323 y2=258
# text: "Run"
# item 48: TEXT (0x88) disabled
# bounds: x1=290 y1=270 x2=323 y2=286
# text: "Look"
# item 49: TEXT (0x88) disabled
# bounds: x1=278 y1=328 x2=322 y2=344
# text: "Action"
# item 50: TEXT (0x88) disabled
# bounds: x1=258 y1=356 x2=323 y2=372
# text: "Auto Map"
# item 51: TEXT (0x88) disabled
# bounds: x1=274 y1=127 x2=323 y2=143
# text: "Trigger"
# item 52: TEXT (0x88) disabled
# bounds: x1=246 y1=155 x2=324 y2=170
# text: "2nd Trigger"
# item 53: TEXT (0x88) disabled
# bounds: x1=35 y1=383 x2=113 y2=399
# text: "Look Ahead"
# item 54: TEXT (0x88) disabled
# bounds: x1=243 y1=384 x2=324 y2=400
# text: "Microphone"
# item 55: BUTTON (0x04) enabled
# bounds: x1=527 y1=392 x2=585 y2=412
# text: "OK"
# item 56: TEXT (0x88) disabled
# bounds: x1=437 y1=137 x2=585 y2=169
# text: "“<” and “>” adjust the sound volume."
# item 57: TEXT (0x08) enabled
# bounds: x1=437 y1=175 x2=584 y2=208
# text: "“+” and “-” zoom the overhead map."
# item 58: TEXT (0x88) disabled
# bounds: x1=437 y1=254 x2=595 y2=287
# text: "DELETE changes player views during replays."
# item 59: TEXT (0x88) disabled
# bounds: x1=437 y1=294 x2=595 y2=343
# text: "The function keys are used as shortcuts to the preferences dialog."
# item 60: TEXT (0x88) disabled
# bounds: x1=437 y1=214 x2=580 y2=247
# text: "“[” and “]” scroll the inventory area."
# item 61: CUSTOM (0x80) disabled
# bounds: x1=445 y1=350 x2=586 y2=351
# data: ""
# item 62: CUSTOM (0x00) enabled
# bounds: x1=491 y1=362 x2=592 y2=380
# data: ""
DITL_1001.txt
# 63 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=419 y1=8 x2=509 y2=174
# text: "This dialog looks awkward because it has been adjusted to fit your 12” or PowerBook screen."
# item 1: BUTTON (0x04) enabled
# bounds: x1=434 y1=308 x2=492 y2=328
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=25 x2=190 y2=41
# text: ""
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=53 x2=190 y2=69
# text: ""
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=81 x2=190 y2=97
# text: ""
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=109 x2=190 y2=125
# text: ""
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=137 x2=190 y2=153
# text: ""
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=165 x2=190 y2=181
# text: ""
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=221 x2=190 y2=237
# text: ""
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=249 x2=190 y2=265
# text: ""
# item 10: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=277 x2=190 y2=293
# text: ""
# item 11: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=305 x2=190 y2=321
# text: ""
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=332 x2=190 y2=348
# text: ""
# item 13: EDIT_TEXT (0x10) enabled
# bounds: x1=321 y1=26 x2=401 y2=42
# text: ""
# item 14: EDIT_TEXT (0x10) enabled
# bounds: x1=321 y1=54 x2=401 y2=70
# text: ""
# item 15: EDIT_TEXT (0x10) enabled
# bounds: x1=322 y1=81 x2=402 y2=97
# text: ""
# item 16: EDIT_TEXT (0x10) enabled
# bounds: x1=322 y1=109 x2=402 y2=125
# text: ""
# item 17: EDIT_TEXT (0x10) enabled
# bounds: x1=322 y1=165 x2=402 y2=181
# text: ""
# item 18: EDIT_TEXT (0x10) enabled
# bounds: x1=322 y1=193 x2=402 y2=209
# text: ""
# item 19: EDIT_TEXT (0x10) enabled
# bounds: x1=322 y1=221 x2=402 y2=237
# text: ""
# item 20: EDIT_TEXT (0x10) enabled
# bounds: x1=321 y1=277 x2=401 y2=293
# text: ""
# item 21: EDIT_TEXT (0x10) enabled
# bounds: x1=321 y1=305 x2=401 y2=321
# text: ""
# item 22: EDIT_TEXT (0x10) enabled
# bounds: x1=321 y1=333 x2=401 y2=349
# text: ""
# item 23: TEXT (0x08) enabled
# bounds: x1=421 y1=217 x2=474 y2=234
# text: "Layout:"
# item 24: CUSTOM (0x80) disabled
# bounds: x1=4 y1=8 x2=203 y2=194
# data: ""
# item 25: TEXT (0x88) disabled
# bounds: x1=11 y1=1 x2=84 y2=17
# text: "Movement"
# item 26: CUSTOM (0x80) disabled
# bounds: x1=217 y1=8 x2=414 y2=137
# data: ""
# item 27: TEXT (0x88) disabled
# bounds: x1=223 y1=1 x2=285 y2=17
# text: "Weapons"
# item 28: CUSTOM (0x80) disabled
# bounds: x1=4 y1=203 x2=203 y2=361
# data: ""
# item 29: TEXT (0x88) disabled
# bounds: x1=11 y1=196 x2=65 y2=212
# text: "Looking"
# item 30: CUSTOM (0x80) disabled
# bounds: x1=217 y1=148 x2=414 y2=249
# data: ""
# item 31: TEXT (0x88) disabled
# bounds: x1=224 y1=141 x2=290 y2=157
# text: "Modifiers"
# item 32: CUSTOM (0x80) disabled
# bounds: x1=217 y1=261 x2=414 y2=361
# data: ""
# item 33: TEXT (0x88) disabled
# bounds: x1=224 y1=254 x2=321 y2=270
# text: "Miscellaneous"
# item 34: TEXT (0x88) disabled
# bounds: x1=46 y1=25 x2=104 y2=41
# text: "Forward"
# item 35: TEXT (0x88) disabled
# bounds: x1=36 y1=53 x2=102 y2=69
# text: "Backward:"
# item 36: TEXT (0x88) disabled
# bounds: x1=42 y1=81 x2=104 y2=97
# text: "Turn Left"
# item 37: TEXT (0x88) disabled
# bounds: x1=35 y1=110 x2=104 y2=126
# text: "Turn Right"
# item 38: TEXT (0x88) disabled
# bounds: x1=14 y1=137 x2=104 y2=153
# text: "Sidestep Left"
# item 39: TEXT (0x88) disabled
# bounds: x1=7 y1=165 x2=104 y2=181
# text: "Sidestep Right"
# item 40: TEXT (0x88) disabled
# bounds: x1=256 y1=26 x2=316 y2=42
# text: "Previous"
# item 41: TEXT (0x88) disabled
# bounds: x1=282 y1=54 x2=316 y2=69
# text: "Next"
# item 42: TEXT (0x88) disabled
# bounds: x1=29 y1=221 x2=105 y2=237
# text: "Glance Left"
# item 43: TEXT (0x88) disabled
# bounds: x1=22 y1=249 x2=106 y2=265
# text: "Glance Right"
# item 44: TEXT (0x88) disabled
# bounds: x1=52 y1=277 x2=105 y2=293
# text: "Look Up"
# item 45: TEXT (0x88) disabled
# bounds: x1=32 y1=305 x2=105 y2=321
# text: "Look Down"
# item 46: TEXT (0x88) disabled
# bounds: x1=258 y1=165 x2=317 y2=181
# text: "Sidestep"
# item 47: TEXT (0x88) disabled
# bounds: x1=289 y1=193 x2=316 y2=209
# text: "Run"
# item 48: TEXT (0x88) disabled
# bounds: x1=283 y1=221 x2=316 y2=237
# text: "Look"
# item 49: TEXT (0x88) disabled
# bounds: x1=271 y1=277 x2=315 y2=293
# text: "Action"
# item 50: TEXT (0x88) disabled
# bounds: x1=251 y1=305 x2=316 y2=321
# text: "Auto Map"
# item 51: TEXT (0x88) disabled
# bounds: x1=267 y1=81 x2=316 y2=97
# text: "Trigger"
# item 52: TEXT (0x88) disabled
# bounds: x1=239 y1=109 x2=317 y2=124
# text: "2nd Trigger"
# item 53: TEXT (0x88) disabled
# bounds: x1=28 y1=332 x2=106 y2=348
# text: "Look Ahead"
# item 54: TEXT (0x88) disabled
# bounds: x1=236 y1=333 x2=317 y2=349
# text: "Microphone"
# item 55: BUTTON (0x04) enabled
# bounds: x1=434 y1=338 x2=492 y2=358
# text: "OK"
# item 56: TEXT (0x88) disabled
# bounds: x1=601 y1=121 x2=749 y2=153
# text: "“<” and “>” adjust the sound volume."
# item 57: TEXT (0x08) enabled
# bounds: x1=601 y1=159 x2=748 y2=192
# text: "“+” and “-” zoom the overhead map."
# item 58: TEXT (0x88) disabled
# bounds: x1=601 y1=238 x2=759 y2=271
# text: "DELETE changes player views during replays."
# item 59: TEXT (0x88) disabled
# bounds: x1=601 y1=278 x2=759 y2=327
# text: "The function keys are used as shortcuts to the preferences dialog."
# item 60: TEXT (0x88) disabled
# bounds: x1=601 y1=198 x2=744 y2=231
# text: "“[” and “]” scroll the inventory area."
# item 61: CUSTOM (0x80) disabled
# bounds: x1=609 y1=334 x2=750 y2=335
# data: ""
# item 62: CUSTOM (0x00) enabled
# bounds: x1=423 y1=235 x2=505 y2=253
# data: ""
DITL_3000.txt
# 32 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=436 y1=345 x2=494 y2=365
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=436 y1=316 x2=494 y2=336
# text: "Cancel"
# item 2: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=279 y1=70 x2=481 y2=90
# CNTL resource ID: 135
# item 3: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=17 y1=159 x2=289 y2=179
# CNTL resource ID: 131
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=295 y1=159 x2=527 y2=179
# CNTL resource ID: 133
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=21 y1=240 x2=188 y2=258
# text: "Disable Motion Sensor"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=21 y1=258 x2=225 y2=276
# text: "Penalize Dying (10 seconds)"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=21 y1=222 x2=190 y2=240
# text: "Map Shows All Players"
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=281 y1=92 x2=439 y2=110
# text: "Allow Realtime Audio"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=21 y1=186 x2=81 y2=204
# text: "Aliens"
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=21 y1=204 x2=245 y2=222
# text: "No Teams (Force Unique Colors)"
# item 11: RADIO_BUTTON (0x06) enabled
# bounds: x1=277 y1=229 x2=353 y2=247
# text: "Untimed"
# item 12: RADIO_BUTTON (0x06) enabled
# bounds: x1=277 y1=246 x2=374 y2=264
# text: "Time Limit:"
# item 13: RADIO_BUTTON (0x06) enabled
# bounds: x1=277 y1=263 x2=368 y2=281
# text: "Kill Limit:"
# item 14: EDIT_TEXT (0x10) enabled
# bounds: x1=374 y1=247 x2=407 y2=263
# text: "10"
# item 15: EDIT_TEXT (0x10) enabled
# bounds: x1=365 y1=264 x2=399 y2=280
# text: "20"
# item 16: TEXT (0x88) disabled
# bounds: x1=414 y1=247 x2=471 y2=263
# text: "minutes"
# item 17: TEXT (0x88) disabled
# bounds: x1=406 y1=265 x2=437 y2=281
# text: "kills"
# item 18: CUSTOM (0x80) disabled
# bounds: x1=268 y1=219 x2=481 y2=290
# data: ""
# item 19: TEXT (0x88) disabled
# bounds: x1=275 y1=212 x2=335 y2=228
# text: "Duration"
# item 20: EDIT_TEXT (0x10) enabled
# bounds: x1=69 y1=75 x2=239 y2=91
# text: ""
# item 21: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=21 y1=102 x2=278 y2=122
# CNTL resource ID: 129
# item 22: TEXT (0x88) disabled
# bounds: x1=21 y1=75 x2=63 y2=91
# text: "Name:"
# item 23: CHECKBOX (0x05) enabled
# bounds: x1=21 y1=276 x2=236 y2=294
# text: "Penalize Suicide (15 seconds)"
# item 24: TEXT (0x88) disabled
# bounds: x1=298 y1=109 x2=447 y2=125
# text: "(requires microphone)"
# item 25: CUSTOM (0x80) disabled
# bounds: x1=11 y1=145 x2=494 y2=304
# data: ""
# item 26: TEXT (0x88) disabled
# bounds: x1=18 y1=138 x2=109 y2=154
# text: "Game Options"
# item 27: CUSTOM (0x80) disabled
# bounds: x1=11 y1=57 x2=256 y2=132
# data: ""
# item 28: TEXT (0x88) disabled
# bounds: x1=19 y1=50 x2=99 y2=66
# text: "Appearance"
# item 29: CUSTOM (0x80) disabled
# bounds: x1=270 y1=56 x2=493 y2=132
# data: ""
# item 30: TEXT (0x88) disabled
# bounds: x1=277 y1=49 x2=390 y2=65
# text: "Network Options"
# item 31: TEXT (0x88) disabled
# bounds: x1=11 y1=317 x2=425 y2=367
# text: "Refer to page 17 of your manual for a full description of the network menu. Choosing an inappropriate network type may result in an unresponsive or jumpy game."
DITL_5000.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=454 y1=368 x2=512 y2=388
# text: "OK"
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=24 y1=48 x2=250 y2=69
# CNTL resource ID: 1006
# item 2: CUSTOM (0x80) disabled
# bounds: x1=12 y1=57 x2=512 y2=352
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=14 y1=361 x2=443 y2=377
# text: "Total Kills"
# item 4: TEXT (0x88) disabled
# bounds: x1=14 y1=379 x2=443 y2=395
# text: "Total Deaths"
DITL_10000.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=453 y1=228 x2=511 y2=248
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=381 y1=228 x2=439 y2=248
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=264 y1=70 x2=502 y2=207
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=184 y1=228 x2=242 y2=248
# text: "Add"
# item 4: CUSTOM (0x00) enabled
# bounds: x1=13 y1=66 x2=241 y2=216
# data: ""
# item 5: CUSTOM (0x80) disabled
# bounds: x1=256 y1=57 x2=511 y2=216
# data: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=263 y1=50 x2=372 y2=66
# text: "Players In Game"
# item 7: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=9 y1=44 x2=241 y2=64
# CNTL resource ID: 132
# item 8: TEXT (0x88) disabled
# bounds: x1=11 y1=49 x2=144 y2=65
# text: "Players On Network"
DITL_10001.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=467 y1=194 x2=525 y2=214
# text: "Join"
# item 1: BUTTON (0x04) enabled
# bounds: x1=396 y1=194 x2=454 y2=214
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=19 y1=68 x2=257 y2=205
# data: ""
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=339 y1=73 x2=509 y2=89
# text: ""
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=291 y1=100 x2=548 y2=120
# CNTL resource ID: 128
# item 5: TEXT (0x88) disabled
# bounds: x1=291 y1=73 x2=333 y2=89
# text: "Name:"
# item 6: TEXT (0x88) disabled
# bounds: x1=279 y1=138 x2=525 y2=187
# text: "Bla bla bla. Bla bla bla bla, bla bla. Bla bla bla— bla bla. Blah, bla bla. Bla bla, bla bla. Bla bla bla."
# item 7: CUSTOM (0x80) disabled
# bounds: x1=11 y1=55 x2=266 y2=214
# data: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=18 y1=47 x2=128 y2=63
# text: "Players In Game"
# item 9: CUSTOM (0x80) disabled
# bounds: x1=281 y1=55 x2=526 y2=130
# data: ""
# item 10: TEXT (0x88) disabled
# bounds: x1=290 y1=48 x2=370 y2=64
# text: "Appearance"
DITL_10002.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=234 y1=50 x2=292 y2=70
# text: "Cancel"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=13 y1=54 x2=218 y2=65
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=7 x2=293 y2=45
# text: "Now transfering map to remote player(s). It’s not nice to click “Cancel” now."